Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Annie Gardner is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Annie Gardner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Returned to Merchant (Free Trader). |
6 |
33 |
A series of bad deals and decisions force Annie Gardner into bankruptcy. Annie Gardner salvages what Annie Gardner can. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
35 |
Betrayed by a friend. One of Annie Gardner's Contacts or Allies betrays Annie Gardner, ending Annie Gardner's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
35 |
Became a Scout (Courier). |
8 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
39 |
Forced to muster out. |
9 |
39 |
Failed to qualify for Broker (Merchant). |
9 |
39 |
Switched to Drifter (Barbarian). |
9 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
45 |
Amnesia. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
A new romantic starts. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |