Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Anton Martinez easily defeat. |
1 |
20 |
Gain Enemy if Anton Martinez don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Anton Martinez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scholar (Physician). |
3 |
25 |
Refused to perform research that goes against Anton Martinez's conscience. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
30 |
Assigned to work on a secret project for a patron or organisation. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Anton Martinez do not know what happened to Anton Martinez. There is a gap in Anton Martinez's memory. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
Anton Martinez's business expands, Anton Martinez's corporation grows, or the colony thrives. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
48 |
Political upheaval strikes Anton Martinez's homeworld, and Anton Martinez is caught up in the revolution. |
8 |
48 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
49 |
Anton Martinez is rewarded for Anton Martinez's diligence or cunning. |
9 |
52 |
Promoted to Citizen (Corporate) rank 3. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
54 |
Anton Martinez learn something Anton Martinez should not have – a corporate secret, a political scandal – which Anton Martinez can profit from illegally. |
10 |
54 |
Gain a criminal contact. |
10 |
56 |
Forced to muster out. |