Agent Arther Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 59 M 3 (-1) 3 (-1) 3 (-1) 9 (1) 8 (0) 6 (0)333986
Simian, Reserved, Loquacious
 
Skills
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Fencing) 1
Melee (Grapple) 1
Profession (Sports) 0
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 3
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Worker 15
Rogue Thief 13
Agent Intelligence Agent12
 
Name Type Affinity Enmity Power Influence Species
Frank Powlett Ally 3 0 0 5 Darmine (M/21)
Alvah Gardiner Enemy 0 3 0 1 Murrissi (M/32)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 A new romantic starts. Gain an Ally.
2 22 Continued as Citizen (Worker).
2 26 Advanced training in a specialist field.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 30 Spent time maintaining and using heavy vehicles.
4 30 Continued as Citizen (Worker).
4 34 Arther Kirkham is rewarded for Arther Kirkham's diligence or cunning.
5 34 Continued as Citizen (Worker).
5 36 Spent time maintaining and using heavy vehicles.
5 38 Forced to muster out.
6 38 Became a Rogue (Thief).
6 39 A crime lord considers Arther Kirkham his protégé.
6 42 Promoted to Rogue (Thief) rank 1.
7 42 Continued as Rogue (Thief).
7 46 Involved in a gambling ring.
8 46 Attempted to change assignments.
8 46 Failed to qualify for Pirate (Rogue).
8 46 Continued as Rogue (Thief).
8 50 Severely injured. Fully recovered. Owe 2,500 for medical bills.
9 50 Became a Agent (Intelligence).
9 52 Go undercover to investigate an enemy.
9 52 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10 54 Continued as Agent (Intelligence).
10 56 Advanced training in a specialist field.
10 58 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
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