Retired 3rd Officer Arthur Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 59 M 1 (-2) 4 (-1) 6 (0) 7 (0) 7 (0) 8 (0)146778
Hormonal, Civilized, Calculating
 
Skills
Animals (Training) 1
Astrogation 0
Broker 3
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Pilot 0
Profession (Freeloader) 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Merchant Merchant Marine 3rd Officer36
Agent Intelligence 01
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Rolland Mcarthy Ally 2 0 1 2 Ziadd (M/12)
Rolland Mcarthy has negatively life-changing event.
Liza Kirkham Contact 2 1 2 1 Traltar (F/22)
Liza Kirkham is particularly unusual, such as an artificial intelligence or very alien being.
Haelha Ya Rival 1 1 5 1 Ael Yael (F/20)
Haelha Ya has life-changing event that creates new responsibilities.
Russel Peck Rival 1 5 1 1 Cassilldan (M/75)
Very bad falling out.
Dessie Chapman Rival 1 1 0 1 Darrian, Imperium (F/27)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 22 Find valuable salvage.
2 22 Continued as Drifter (Scavenger).
2 23 Arthur Staff do not know what happened to Arthur Staff. There is a gap in Arthur Staff's memory.
3 23 Failed to qualify for Worker (Citizen).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 A good deal ensures Arthur Staff is living the high life for a few years.
4 27 Continued as Merchant (Merchant Marine).
4 29 A new romantic starts. Gain an Ally.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 34 Gained a contact.
5 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 35 Continued as Merchant (Merchant Marine).
7 39 Continued as Merchant (Merchant Marine).
7 43 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 43 Continued as Merchant (Merchant Marine).
8 47 Make an unexpected connection outside Arthur Staff's normal circles. Gain a Contact.
8 47 Forced to muster out.
9 47 Failed to qualify for Pirate (Rogue).
9 47 Returned to Drifter (Scavenger).
9 51 Arthur Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Became a Agent (Intelligence).
10 54 Arthur Staff's work ends up coming home with Arthur Staff, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Arthur Staff come into conflict with a splinter group Arthur Staff's own religion which maintains Arthur Staff's version is the wrong one. Gain 3 Rivals.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
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