Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Imperial trade restrictions force Asa Griffiths out of business. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
37 |
Works is especially well received and popular, making Asa Griffiths a minor celebrity |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
42 |
Promoted to Entertainer (Performer) rank 2. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
One of Asa Griffiths's pieces of art is stolen, and the investigation brings Asa Griffiths into the criminal underworld. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
50 |
Asa Griffiths's business expands, Asa Griffiths's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
54 |
Advanced training in a specialist field. |
10 |
54 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Corporate). |
11 |
58 |
A revolution, attack or other unusual event throws Asa Griffiths's life into chaos, forcing Asa Griffiths to leave the planet. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |