Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Avery Fletcher spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Avery Fletcher spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
A police detective or rival criminal forces Avery Fletcher to flee and vows to hunt Avery Fletcher down. Gain an Enemy. |
7 |
42 |
Failed to qualify for Army Support (Army). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Smuggle illegal items onto a planet. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Given advanced training in a specialist field |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |