Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
During a battle, defeat or victory depends on Benjiman Nagle's actions. Benjiman Nagle actions lead to an honorabe discharge. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Benjiman Nagle's Contacts or Allies betrays Benjiman Nagle, ending Benjiman Nagle's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
31 |
Expose or are involved in a scandal of some sort. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Returned to Navy (Engineer/Gunner). |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Benjiman Nagle's Contacts or Allies betrays Benjiman Nagle, ending Benjiman Nagle's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Benjiman Nagle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Victim of a crime. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |