Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Benny Hopkins's Contacts or Allies betrays Benny Hopkins, ending Benny Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Free Trader). |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Benny Hopkins's trade routes and contacts, forcing Benny Hopkins to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Benny Hopkins out of business. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Someone more charismatic but less devout than Benny Hopkins has become Benny Hopkins's superior. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Accused of a crime |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Became a Prisoner (Inmate). |
9 |
48 |
Failed to escaped from prison. |
10 |
48 |
Continued as Prisoner (Inmate). |
10 |
50 |
Accused of assaulting a prison guard. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Prisoner (Thug) with previous rank. |
11 |
54 |
A guard takes a dislike to Benny Hopkins. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |