Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bobby Gilbert's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Bobby Gilbert accepted an offer of inducements to betray Bobby Gilbert's faith. Gain 230,000 in cash. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was sent to prison. |
8 |
43 |
Became a Prisoner (Fixer). |
8 |
47 |
Accused of assaulting a prison guard. |
9 |
47 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
48 |
Parole hearing. |
9 |
51 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Prisoner (Inmate). |
10 |
52 |
A riot engulfs the prison. |
10 |
52 |
Loot the guards/other prisoners. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Fixer). |
11 |
59 |
A guard takes a dislike to Bobby Gilbert. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |