Retired Manager Cecil Commins  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 59 M 1 (-2) 1 (-2) 4 (-1) 11 (1) 10 (1) 1 (-2)114BA1
Mentally Slow
 
Skills
Admin 1
Animals (Handling) 1
Astrogation 1
Broker 0
Deception 1
Drive (Walker) 2
Drive (Wheel) 1
Electronics (Computer) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Science (Social Sciences/Economics) 1
Science (Life Sciences/Xenology) 1
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Citizen Corporate Manager23
Scholar Field Researcher 23
Agent Intelligence Agent11
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Alois Meyer Enemy 1 1 2 1 Cassilldan (M/21)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Cecil Commins survey an alien world.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Injured. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Citizen (Corporate).
3 28 Advanced training in a specialist field.
3 28 Promoted to Citizen (Corporate) rank 1.
4 28 Continued as Citizen (Corporate).
4 30 Advanced training in a specialist field.
4 32 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 32 Continued as Citizen (Corporate).
5 34 A revolution, attack or other unusual event throws Cecil Commins's life into chaos, forcing Cecil Commins to leave the planet.
6 34 Became a Scholar (Field Researcher).
6 36 Make a breakthrough in Cecil Commins's field.
6 38 Promoted to Scholar (Field Researcher) rank 1.
7 38 Continued as Scholar (Field Researcher).
7 42 Refuse to join a cheat in some fashion.
7 42 Promoted to Scholar (Field Researcher) rank 2.
8 42 Continued as Scholar (Field Researcher).
8 46 A disaster leaves several injured, and others blame Cecil Commins, forcing Cecil Commins to leave Cecil Commins's career. Gain a Rival.
8 46 Injured. Fully recovered. Owe 1,250 for medical bills.
9 46 Became a Agent (Intelligence).
9 49 An investigation takes on a dangerous turn.
9 49 Cecil Commins's work ends up coming home with Cecil Commins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 50 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Voluntarily left Intelligence
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Cecil Commins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Cecil Commins accepted an offer of inducements to betray Cecil Commins's faith. Gain 580,000 in cash.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 20,000 for medical bills.
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