Retired Petty Officer, 3rd class Charles Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 59 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 3 (-1)211733
Authoritative, Splayed feet
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Drive 0
Gun Combat (Energy) 1
Gunner 0
Mechanic 3
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Worker/Polymers) 1
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Drifter Scavenger 03
Navy Line/Crew Petty Officer, 3rd class23
Merchant Free Trader 13
 
Name Type Affinity Enmity Power Influence Species
Barton Ward Enemy 0 2 3 1 Thaggeshi (M/73)
Barton Ward gains in influence.
Sheila Nevil Contact 2 1 2 4 Suerrat (F/56)
Ann Maynard Ally 6 0 2 2 Geonee (F/12)
reconciliation.
Freeman Mathew Ally 3 0 2 0 Suerrat (M/32)
Orlando White Enemy 0 2 0 0 Suerrat (M/13)
Orlando White has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Good fortune
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Drifter (Scavenger).
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Vessel participates in a diplomatic mission.
4 31 Gain a contact.
4 31 Attempt at commissioned failed.
4 31 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Line/Crew).
5 35 A new romantic starts. Gain an Ally.
5 35 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
6 35 Continued as Navy (Line/Crew).
6 38 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 38 Failed to qualify for Free Trader (Merchant).
7 38 Returned to Drifter (Scavenger).
7 39 Amnesia.
8 42 Continued as Drifter (Scavenger).
8 43 Amnesia.
9 46 Voluntarily left Scavenger
9 46 Became a Merchant (Free Trader).
9 49 A good deal ensures Charles Clark is living the high life for a few years.
10 50 Continued as Merchant (Free Trader).
10 51 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 54 Promoted to Merchant (Free Trader) rank 1.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Free Trader).
11 56 A sudden war destroys Charles Clark's trade routes and contacts, forcing Charles Clark to flee that region of space.
11 56 Gain rebels as Enemy
12 56 Aging Crisis. Owe 10,000 for medical bills.
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