Retired Initiate Chester Watton  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 59 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 2 (-2)111A82
Sculpted arms, Goofy, Gratified
 
Skills
Admin 2
Animals 0
Art (Performing) 0
Astrogation 0
Athletics 0
Diplomat 1
Electronics 0
Engineer 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Science (Social Sciences/Belief) 2
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Navy Line/Crew Able Spacehand12
Agent Law Enforcement Corporal12
Entertainer Journalist 01
Drifter Wanderer 02
Believer Mainstream Believer Initiate13
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Carter Donaldson Rival 2 1 0 1 Darmine (M/56)
Forgiveness.
Elvie Legge Ally 3 0 1 1 Sylean (F/26)
Lawson Martin Ally 1 0 0 1 Darmine (M/49)
Tyrone Carlson Rival 2 1 4 6 Lancian (M/36)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Spend several years jumping from world to world in Chester Watton's scout ship.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Voluntarily left Surveyor
2 22 Failed to qualify for Thief (Rogue).
2 22 Submitted to the draft.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Refuse to abuse Chester Watton's position for profit.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Forced to muster out.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 33 Gained a contact.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 35 Rewarded for a successful mission.
6 38 Voluntarily left Law Enforcement
6 38 Became a Entertainer (Journalist).
6 40 Chester Watton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7 40 Failed to qualify for Merchant Academy.
7 40 Became a Drifter (Wanderer).
7 41 Suffer from a life-threatening illness.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 43 Made lifelong friends. Gain 2 Allies.
8 45 Dropped out of the merchant academy.
9 45 Continued as Drifter (Wanderer).
9 47 Chester Watton do not know what happened to Chester Watton. There is a gap in Chester Watton's memory.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 52 Chester Watton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Chester Watton's faith.
11 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 56 A notable academic consults with Chester Watton about a publication or documentary he is working on. Gain a Contact in academia.
13 59 Aging Crisis. Owe 60,000 for medical bills.
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