Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Clark Andrews's field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
24 |
Good fortune |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Win a prestigious prize for Clark Andrews's work. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
A rival researcher blackens Clark Andrews's name or steals Clark Andrews's research. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Field Researcher) with previous rank. |
5 |
37 |
Entangled in a bureaucratic or legal morass that distracts Clark Andrews from Clark Andrews's work. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
Psychologically damaged by Clark Andrews's time in the scouts. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Clark Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
54 |
Clark Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Clark Andrews refuse to secretly provide religious rites for a dying leader or noble, because they do not share Clark Andrews's faith. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |