Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Work leads to a considerable breakthrough. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Claud Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Claud Askew's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Risk Claud Askew's fortune on a possibility lucrative deal and win. |
9 |
50 |
Voluntarily left Merchant Marine |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
54 |
Voluntarily left Mainstream Believer |
10 |
54 |
Failed to qualify for Corporate (Citizen). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Marine (Star Marine) with the new title Marine. |
10 |
55 |
Trapped behind enemy lines. |
10 |
58 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |