Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies that Cody Lamb easily defeat. |
5 |
38 |
Gain Enemy if Cody Lamb don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Scholar (Physician). |
7 |
43 |
Make a breakthrough in Cody Lamb's field. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Voluntarily left Physician |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Drafted into Courier |
10 |
51 |
Became a Scout (Courier). |
10 |
54 |
Perform an exemplary service for the scouts. |
11 |
55 |
Continued as Scout (Courier). |
11 |
58 |
Spend several years jumping from world to world in Cody Lamb's scout ship. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |