Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Dale Clubb don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Dale Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Dale Clubb easily defeat. |
4 |
31 |
Gain Enemy if Dale Clubb don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Find valuable salvage. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
41 |
Dale Clubb is forced out because of censorship or controversy. What truth did Dale Clubb get too close to? |
7 |
41 |
Became a Rogue (Enforcer). |
7 |
45 |
Dale Clubb spend months in the dangerous criminal underworld. |
7 |
45 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
45 |
Voluntarily left Enforcer |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Scout (Courier). |
8 |
49 |
Dale Clubb survey an alien world. |
9 |
49 |
Continued as Scout (Courier). |
9 |
53 |
Dale Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Dale Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |