Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Dan Reynolds left the community. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
34 |
time as a ruler or playboy gives Dan Reynolds a wide range of experiences. |
4 |
34 |
Promoted to Noble (Dilettante) rank 1. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
42 |
A revolution, attack or other unusual event throws Dan Reynolds's life into chaos, forcing Dan Reynolds to leave the planet. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Dan Reynolds accepted an offer of inducements to betray Dan Reynolds's faith. Gain 280,000 in cash. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Risk Dan Reynolds's fortune on a possibility lucrative deal and win. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |