Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Dayton Lee's Contacts or Allies betrays Dayton Lee, ending Dayton Lee's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Opponents of Dayton Lee's belief system ambush Dayton Lee. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A series of bad deals and decisions force Dayton Lee into bankruptcy. Dayton Lee salvages what Dayton Lee can. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
Spend several years jumping from world to world in Dayton Lee's scout ship. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Dayton Lee survey an alien world. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Spend several years jumping from world to world in Dayton Lee's scout ship. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
51 |
Inherit a gift from a rich relative. |
10 |
52 |
Continued as Noble (Dilettante). |
10 |
53 |
Become deeply involved in politics on Dayton Lee's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
56 |
Promoted to Noble (Dilettante) rank 1. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |