Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Delmar Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Delmar Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Delmar Caldwell's choice. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Delmar Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Delmar Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Delmar Caldwell's choice. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Someone more charismatic but less devout than Delmar Caldwell has become Delmar Caldwell's superior. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Explorer). |
8 |
46 |
Delmar Caldwell's ship is damaged, and Delmar Caldwell have to hitch-hike Delmar Caldwell's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 3 Contacts. Gain 1 Enemies. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
49 |
Spend time with an alien race. Gain a contact. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
53 |
Delmar Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Delmar Caldwell accepted an offer of inducements to betray Delmar Caldwell's faith. Gain 510,000 in cash. |
11 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |