Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Diiushmish Gissima Kagimmii's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Became a Psion (Wild Talent). |
3 |
26 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Psion (Wild Talent). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Continued as Psion (Wild Talent). |
5 |
34 |
Use powers for personal gain. |
5 |
36 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
6 |
36 |
Continued as Psion (Wild Talent). |
6 |
39 |
Pick up potentially useful information using Diiushmish Gissima Kagimmii's psychic powers. |
7 |
40 |
Continued as Psion (Wild Talent). |
7 |
42 |
Gain a mentor. |
7 |
44 |
Promoted to Psion (Wild Talent) rank 2. |
8 |
44 |
Continued as Psion (Wild Talent). |
8 |
45 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
9 |
48 |
Continued as Psion (Wild Talent). |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Scholar (Physician). |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |