Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Public opinion turns on Doyle Ward. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Doyle Ward do not know what happened to Doyle Ward. There is a gap in Doyle Ward's memory. |
4 |
26 |
Became a Merchant (Broker). |
4 |
29 |
Imperial trade restrictions force Doyle Ward out of business. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
33 |
A job goes wrong, forcing Doyle Ward to flee off-planet. |
6 |
33 |
Failed to qualify for Army Support (Army). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
When dealing with an alien race, Doyle Ward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
37 |
Continued as Scout (Courier). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Doyle Ward discover a world, item or information of worth to the Imperium. |
8 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
45 |
Continued as Scout (Courier). |
9 |
48 |
When dealing with an alien race, Doyle Ward botch an opportunity to gather extra intelligence about them. |
9 |
48 |
Psychologically damaged by Doyle Ward's time in the scouts. |
10 |
49 |
Voluntarily left Courier |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
53 |
Doyle Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Doyle Ward faith is shaken. |