Retired Team Leader Duke Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 59 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 5 (-1)111B65
Cross
 
Skills
Admin 0
Athletics (Endurance) 1
Deception 2
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Leadership 2
Persuade 2
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 1
Stealth 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Agent Corporate Agent Field Agent23
Merchant Broker 02
Navy Flight Crewman01
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Ruben Washington Enemy 0 6 1 1 Ne Kraeda ren Kelva (M/26)
An incident occured.
Beth Baker Ally 0 0 0 1 Ziadd (F/48)
Kurt Davis Rival 2 2 4 5 Vanejenese (M/29)
Kurt Davis has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 Advanced training in a specialist field
1 22 Attempt at commissioned failed.
2 22 Voluntarily left Star Marine
2 22 Became a Agent (Corporate Agent).
2 26 Gained a contact.
3 26 Continued as Agent (Corporate Agent).
3 27 Advanced training in a specialist field.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 33 Moved to a new world.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Voluntarily left Corporate Agent
5 34 Became a Merchant (Broker).
5 36 A sudden war destroys Duke Weakman's trade routes and contacts, forcing Duke Weakman to flee that region of space.
5 36 Gain rebels as Enemy
6 38 Continued as Merchant (Broker).
6 41 A series of bad deals and decisions force Duke Weakman into bankruptcy. Duke Weakman salvages what Duke Weakman can.
7 41 Failed to qualify for Scientist (Scholar).
7 41 Submitted to the draft.
7 41 Became a Navy (Flight) with the new title Crewman.
7 44 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 48 Duke Weakman is sent to a new community or parish to preach The Word among the poor.
8 48 Forced to continue current assignment.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Duke Weakman faith is shaken.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 Duke Weakman secretly provide religious rites for a dying leader or noble, although they do not share Duke Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Duke Weakman's choice.
10 56 Forced to continue current assignment.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 56 Aging Crisis. Owe 30,000 for medical bills.
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