Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Given a special assignment or duty in Edgar Green's unit. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
An expedition or voyage goes wrong, leaving Edgar Green stranded in the wilderness. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Edgar Green do not know what happened to Edgar Green. There is a gap in Edgar Green's memory. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Edgar Green come into conflict with a splinter group Edgar Green's own religion which maintains Edgar Green's version is the wrong one. Gain 2 Rivals. |
9 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
42 |
Study Seafarer (Ocean Ships) as a hobby. |
9 |
44 |
Graduated. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Make an unexpected connection outside Edgar Green's normal circles. Gain a Contact. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Amnesia. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |