Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Elbert Clements easily defeat. |
1 |
20 |
Gain Enemy if Elbert Clements don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Scout (Explorer). |
4 |
33 |
Elbert Clements's ship is damaged, and Elbert Clements have to hitch-hike Elbert Clements's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Elbert Clements's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Victim of a crime |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Elbert Clements's normal circles. Gain a Contact. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |