Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies that Elisha Babington easily defeat. |
2 |
21 |
Gain Enemy if Elisha Babington don't already have one. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Voluntarily left Wanderer |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Elisha Babington's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A sudden war destroys Elisha Babington's trade routes and contacts, forcing Elisha Babington to flee that region of space. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Elisha Babington faith is shaken. |
9 |
48 |
Voluntarily left Holy Warrior |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
52 |
Find Ancient Technology. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |