Elisha Keating  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 59 M 3 (-1) 4 (-1) 9 (1) 5 (-1) 6 (0) 9 (1)349569
Hopeful, Skillful, No self confidence
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Deception 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Steward 2
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 34
Marine Marine Support Lance Corporal11
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Myrta Terry Contact 1 1 4 0 Vlazhdumecta (F/26)
Myrta Terry has life-changing event that creates new responsibilities.
Myrta Terry loses some of their power base.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Scavenger).
1 20 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Survived a risky adventure but gained nothing.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 27 Attempted a risky adventure and was wildly successful.
3 30 Promoted to Drifter (Scavenger) rank 3.
4 30 Continued as Drifter (Scavenger).
4 32 Contact with Government.
4 34 Forced to muster out.
5 34 Became a Marine (Marine Support) with the new title Marine.
5 38 On the front lines of a planetary assault and occupation.
5 38 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
6 38 Voluntarily left Marine Support
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Make an unexpected connection outside Elisha Keating's normal circles. Gain a Contact.
7 42 Continued as Merchant (Merchant Marine).
7 44 Elisha Keating's business or ship thrives.
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 50 Forced to muster out.
9 50 Switched to Drifter (Wanderer).
10 54 Continued as Drifter (Wanderer).
10 58 Forced to muster out.
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