Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Elwin Reid's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Betrayed by a friend. One of Elwin Reid's Contacts or Allies betrays Elwin Reid, ending Elwin Reid's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 4. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
10 |
57 |
Promoted to Drifter (Wanderer) rank 5. |