Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Elwood Diaz is rewarded for Elwood Diaz's diligence or cunning. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
A revolution, attack or other unusual event throws Elwood Diaz's life into chaos, forcing Elwood Diaz to leave the planet. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Opponents of Elwood Diaz's belief system ambush Elwood Diaz. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Scout (Courier). |
5 |
34 |
Elwood Diaz survey an alien world. |
6 |
34 |
Continued as Scout (Courier). |
6 |
37 |
Elwood Diaz spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Elwood Diaz's ship is damaged, and Elwood Diaz have to hitch-hike Elwood Diaz's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
38 |
Continued as Scout (Courier). |
7 |
41 |
Elwood Diaz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elwood Diaz fail to help. Gain an Enemy. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Birth or Death involving a family member or close friend. |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
Elwood Diaz discover a world, item or information of worth to the Imperium. |
9 |
50 |
Promoted to Scout (Courier) rank 2. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Scout (Courier). |
10 |
54 |
Elwood Diaz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elwood Diaz fail to help. Gain an Enemy. |
10 |
54 |
Elwood Diaz's ship is damaged, and Elwood Diaz have to hitch-hike Elwood Diaz's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 1 Contacts. Gain 3 Enemies. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Scout (Courier). |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |