Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Cavalry) with the new title Private. |
2 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
29 |
Gain rebels as Enemy |
3 |
29 |
Failed to qualify for Thief (Rogue). |
3 |
29 |
Submitted to the draft. |
3 |
29 |
Became a Scout (Courier). |
3 |
33 |
Psychologically damaged by Emery Gilbert's time in the scouts. |
4 |
33 |
Became a Drifter (Wanderer). |
4 |
36 |
Emery Gilbert do not know what happened to Emery Gilbert. There is a gap in Emery Gilbert's memory. |
5 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
39 |
Emery Gilbert refused an offer of inducements to betray Emery Gilbert's faith. Gain 3 enemies. |
5 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
40 |
Continued as Believer (Mainstream Believer). |
6 |
43 |
Emery Gilbert is sent to a new community or parish to preach The Word among the poor. |
7 |
44 |
Continued as Believer (Mainstream Believer). |
7 |
47 |
Emery Gilbert is sent to a new community or parish to preach The Word among the poor. |
8 |
48 |
Continued as Believer (Mainstream Believer). |
8 |
50 |
Gained a contact. |
9 |
52 |
Continued as Believer (Mainstream Believer). |
9 |
55 |
Opponents of Emery Gilbert's belief system ambush Emery Gilbert. |
9 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
55 |
Retired at age 55. |
10 |
55 |
Retired. |
10 |
59 |
Moved to a new world. |
11 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |