Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Emile Vear is rewarded for Emile Vear's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Emile Vear gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Spent time maintaining and using heavy vehicles. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
52 |
Emile Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emile Vear fail to help. Gain an Enemy. |
9 |
52 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
55 |
Emile Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emile Vear fail to help. Gain an Enemy. |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |