Retired 2nd Officer Emmitt Lambert  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 59 M 6 (0) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)4 (-1)6114C7
Egotistical, Scornful
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Creative) 0
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Gambler 1
Gunner (Screen) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports/Motorsports) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 11
Drifter Scavenger 13
Merchant Merchant Marine 2nd Officer46
 
Name Type Affinity Enmity Power Influence Species
Brown Bethune Contact 1 1 0 2 Cassilldan (M/72)
Brown Bethune’s relationships have begun to affect the character.
Abraham Thorebourne Ally 1 0 3 1 Kargol (M/61)
Ba-pesebba Enemy 0 4 3 1 Bwap (M/16)
Ba-pesebba has life-changing event that creates new responsibilities.
Beula Uleaven Ally 2 0 1 1 Thaggeshi (F/24)
Rae James Contact 0 1 6 2 Kargol (F/30)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Make an unexpected connection outside Emmitt Lambert's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Voluntarily left Free Trader
2 22 Became a Drifter (Scavenger).
2 24 A new romantic starts. Gain an Ally.
3 26 Continued as Drifter (Scavenger).
3 28 Encounter a Psionic institute.
3 28 Tested for psionic powers
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 33 Suffer from a life-threatening illness.
5 33 Failed to qualify for Courier (Scout).
5 33 Submitted to the draft.
5 33 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 35 Smuggle illegal items onto a planet.
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 41 Risk Emmitt Lambert's fortune on a possibility lucrative deal and win.
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
7 45 Embroiled in legal trouble.
8 45 Continued as Merchant (Merchant Marine).
8 48 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 49 Continued as Merchant (Merchant Marine).
9 52 Befriend a useful ally in one sphere. Gain an Ally.
9 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Merchant Marine).
10 56 Make an unexpected connection outside Emmitt Lambert's normal circles. Gain a Contact.
10 57 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 57 Aging Crisis. Owe 10,000 for medical bills.
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