Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Entangled in a bureaucratic or legal morass that distracts Enrique George from Enrique George's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Make a breakthrough in Enrique George's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 3. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
A sudden war destroys Enrique George's trade routes and contacts, forcing Enrique George to flee that region of space. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Returned to Scholar (Physician). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
47 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 1. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
49 |
Gain a patron in the arts. Gain an Ally |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
53 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |