Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
37 |
Psionic abilities make Enrique Jacobs uncomfortable to be around. One contact or ally becomes a rival. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Psionic strength increases. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
45 |
Psionic strength increases. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
50 |
Experimented on by a corporation, government, or other organisation |
9 |
50 |
Failed to qualify for Colonist (Citizen). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
54 |
Psychologically damaged by Enrique Jacobs's time in the scouts. |
10 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
54 |
Returned to Drifter (Wanderer). |
10 |
58 |
Forced to muster out. |