Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Ethan Saxon don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Ethan Saxon's Contacts or Allies betrays Ethan Saxon, ending Ethan Saxon's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Opponents of Ethan Saxon's belief system ambush Ethan Saxon. |
7 |
44 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
Good fortune |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
50 |
Contact with Government. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |