Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Ethel McNamara's business expands, Ethel McNamara's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Infantry |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Thrown into a brutal ground war |
6 |
36 |
Continued as Army (Infantry). |
6 |
38 |
Assigned to a planet with a hostile or wild environment. |
6 |
40 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
40 |
Continued as Army (Infantry). |
7 |
44 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
When dealing with an alien race, Ethel McNamara botch an opportunity to gather extra intelligence about them. |
8 |
47 |
Psychologically damaged by Ethel McNamara's time in the scouts. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
49 |
When dealing with an alien race, Ethel McNamara botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Ethel McNamara's ship is damaged, and Ethel McNamara have to hitch-hike Ethel McNamara's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 1 Contacts. Gain 1 Enemies. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
56 |
Ethel McNamara's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |