Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Everette Forrest don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Everette Forrest easily defeat. |
4 |
32 |
Gain Enemy if Everette Forrest don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Find Ancient Technology. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Encounter a Psionic institute. |
7 |
45 |
Tested for psionic powers |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
49 |
Hard times caused by a lack of interstellar trade costs Everette Forrest's job. |
9 |
49 |
Failed to qualify for Field Researcher (Scholar). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
52 |
Advanced training in a specialist field. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Everette Forrest's work ends up coming home with Everette Forrest, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |