Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Involved in a gambling ring. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Freeman Nealy do not know what happened to Freeman Nealy. There is a gap in Freeman Nealy's memory. |
7 |
41 |
Became a Citizen (Corporate). |
7 |
44 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Corporate) rank 1. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
46 |
Political upheaval strikes Freeman Nealy's homeworld, and Freeman Nealy is caught up in the revolution. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Find valuable salvage. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Freeman Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Freeman Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |