Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Gary Montgomery gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A revolution, attack or other unusual event throws Gary Montgomery's life into chaos, forcing Gary Montgomery to leave the planet. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Accepted a deal with criminal or other figure under investigation. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |