Retired Fighter Gerald Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 59 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 10 (1)1117BA
Spiteful, Touchy, Well Grounded
 
Skills
Admin 2
Art (Presentation) 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Leadership 1
Mechanic 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Colonist/Ranching) 1
Science (Space Sciences/Astronomy) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Scavenger 14
Agent Law Enforcement Rookie01
Merchant Free Trader 02
Noble Diplomat 3rd Secretary13
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Hughie Arnold Contact 0 2 1 1 Darrian, Imperium (M/40)
Relationship soured.
Kaylee Watton Contact 2 2 3 2 Darrian, Imperium (F/29)
Leland Legge Contact 0 1 5 0 Ne Kraeda ren Kelva (M/43)
Lessie Oneil Contact 1 1 5 3 Darrian, Imperium (F/68)
Hamilton Bates Enemy 0 3 0 2 Darrian, Imperium (M/43)
Celia Lucas Rival 1 1 1 4 Darrian, Imperium (F/12)
Bertram Hoddle Enemy 0 0 0 0 Darrian, Imperium (M/63)
Vernie Finnerty Contact 1 0 0 6 Swanfeh (M/40)
Dallas Hogan Rival 1 2 1 2 Happrhani (M/42)
Melton Allen Ally 2 1 6 2 Darrian, Imperium (M/78)
Relationship soured.
Bernice James Rival 1 2 2 2 Sylean (M/34)
Bernice James gains in power and influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Gerald Lamb's ship is damaged, and Gerald Lamb have to hitch-hike Gerald Lamb's way back across the stars to the nearest scout base.
1 19 Gain 4 Contacts. Gain 1 Enemies.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Became a Drifter (Scavenger).
2 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 23 Promoted to Drifter (Scavenger) rank 1.
3 23 Continued as Drifter (Scavenger).
3 25 Spend time with an alien race. Gain a contact.
4 27 Continued as Drifter (Scavenger).
5 31 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Gerald Lamb's Contacts or Allies betrays Gerald Lamb, ending Gerald Lamb's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 37 Became a Merchant (Free Trader).
7 39 Make an unexpected connection outside Gerald Lamb's normal circles. Gain a Contact.
8 41 Continued as Merchant (Free Trader).
8 44 Bankrupted by a rival. Gain the other trader as a Rival.
9 44 Became a Noble (Diplomat) with the new title Intern.
9 45 Gerald Lamb make an alliance with a powerful and charismatic noble, who becomes an Ally.
10 48 Continued as Noble (Diplomat).
10 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Noble (Diplomat).
11 55 A family scandal forces Gerald Lamb out of Gerald Lamb's position.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Became a Believer (Holy Warrior) with the new title Hopeful.
12 56 A notable academic consults with Gerald Lamb about a publication or documentary he is working on. Gain a Contact in academia.
12 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 59 Aging Crisis. Owe 10,000 for medical bills.
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