Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Gertrude McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Returned to Citizen (Worker). |
7 |
44 |
Gertrude McGhee learn something Gertrude McGhee should not have – a corporate secret, a political scandal – which Gertrude McGhee can profit from illegally. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
46 |
A revolution, attack or other unusual event throws Gertrude McGhee's life into chaos, forcing Gertrude McGhee to leave the planet. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Gertrude McGhee's Contacts or Allies betrays Gertrude McGhee, ending Gertrude McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |