Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A police detective or rival criminal forces Granville Grain to flee and vows to hunt Granville Grain down. Gain an Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Granville Grain's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
A good deal ensures Granville Grain is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Make an unexpected connection outside Granville Grain's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
57 |
Granville Grain's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |