Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Gushminshu Umlukmi is chosen to represent Gushminshu Umlukmi's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
A notable academic consults with Gushminshu Umlukmi about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
31 |
Gushminshu Umlukmi foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Gushminshu Umlukmi foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
Special assignment or duty on board ship. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
44 |
Special assignment or duty on board ship. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Flight (Navy). |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
48 |
Severely injured. Fully recovered. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Gushminshu Umlukmi easily defeat. |
9 |
49 |
Gain Enemy if Gushminshu Umlukmi don't already have one. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |