Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Gust Ahern blame Gust Ahern's commander. Gain commander as Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Gust Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Gust Ahern retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Imperial trade restrictions force Gust Ahern out of business. |
10 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Opponents of Gust Ahern's belief system ambush Gust Ahern. |
10 |
49 |
Severely injured. Owe 25,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Contact with Government. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |