Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Hamp Long's Contacts or Allies betrays Hamp Long, ending Hamp Long's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Hamp Long rise to a position of power in Hamp Long's colony or corporation. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Political upheaval strikes Hamp Long's homeworld, and Hamp Long is caught up in the revolution. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Hamp Long is rewarded for Hamp Long's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Political upheaval strikes Hamp Long's homeworld, and Hamp Long is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Corporate) rank 3. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
Hamp Long rise to a position of power in Hamp Long's colony or corporation. |
8 |
50 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Hamp Long is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |