Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Entertainer (Performer). |
2 |
27 |
One of Hampton Horton's pieces of art is stolen, and the investigation brings Hampton Horton into the criminal underworld. |
3 |
30 |
Continued as Entertainer (Performer). |
3 |
33 |
Criticised a questionable political leader on Hampton Horton's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Continued as Entertainer (Performer). |
4 |
38 |
Hampton Horton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
38 |
Became a Drifter (Wanderer). |
5 |
40 |
Betrayed by a friend. One of Hampton Horton's Contacts or Allies betrays Hampton Horton, ending Hampton Horton's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
42 |
Continued as Drifter (Wanderer). |
6 |
45 |
Betrayed by a friend. One of Hampton Horton's Contacts or Allies betrays Hampton Horton, ending Hampton Horton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
45 |
Became a Merchant (Broker). |
7 |
48 |
Gained a contact. |
8 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
49 |
Retired at age 49. |
8 |
49 |
Continued as Merchant (Broker). |
8 |
51 |
A series of bad deals and decisions force Hampton Horton into bankruptcy. Hampton Horton salvages what Hampton Horton can. |
9 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
53 |
Continued as Merchant (Broker). |
9 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
57 |
Forced to muster out. |
10 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |