Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Find an Alien Artifact. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Drafted into Law Enforcement |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Established a network of contacts. Gain 1 contacts. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Rewarded for a successful mission. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Go undercover to investigate an enemy. |
10 |
56 |
Betrayed by a friend. One of Harris Desmond's Contacts or Allies betrays Harris Desmond, ending Harris Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |