Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Graduated. Gain an rival who is upset that Harve Bramer left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Harve Bramer's Contacts or Allies betrays Harve Bramer, ending Harve Bramer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Drafted into Law Enforcement |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Psion (Adept). |
6 |
40 |
Use powers for personal gain. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Continued as Psion (Adept). |
8 |
46 |
Use powers for personal gain. |
9 |
48 |
Continued as Psion (Adept). |
9 |
52 |
Gained a contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Merchant (Broker). |
10 |
55 |
A good deal ensures Harve Bramer is living the high life for a few years. |
10 |
56 |
Promoted to Merchant (Broker) rank 1. |