Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Corporate Agent (Agent). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Scout (Courier). |
2 |
28 |
Spend several years jumping from world to world in Heber Foster's scout ship. |
3 |
31 |
Continued as Scout (Courier). |
3 |
35 |
Spend several years jumping from world to world in Heber Foster's scout ship. |
4 |
35 |
Continued as Scout (Courier). |
4 |
37 |
Psychologically damaged by Heber Foster's time in the scouts. |
5 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
39 |
Heber Foster faith is shaken. |
6 |
41 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Heber Foster come into conflict with a splinter group Heber Foster's own religion which maintains Heber Foster's version is the wrong one. Gain 1 Rivals. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Failed to qualify for Enforcer (Rogue). |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Switched to Scout (Surveyor) with previous rank. |
11 |
56 |
Scarred. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |