Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Helmer Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
37 |
Achieve a new level of discipline in Helmer Watts's powers/ |
6 |
39 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
42 |
An anti-psi cult or gang attempts to expose or attack Helmer Watts. |
8 |
43 |
Voluntarily left Psi-Warrrior |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
46 |
Encounter a Psionic institute. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Helmer Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Helmer Watts is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Helmer Watts is chosen to represent Helmer Watts's faith in a vid show or other highly public forum. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |