Retired Initiate Henry Nelson  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 59 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1)111365
Treasonous, Dynamic, Infuriated
 
Skills
Admin 2
Animals 0
Astrogation 0
Engineer (Life Support) 2
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Hydroponics) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Agent Law Enforcement Corporal12
Citizen Worker 04
Drifter Wanderer 01
Believer Mainstream Believer Initiate14
 
Name Type Affinity Enmity Power Influence Species
Edmond Sim Contact 1 2 0 5 Dolphin, Imperium (M/16)
Edmond Sim loses some of their power base.
Wilbur Ede Contact 1 1 0 1 Solomani, Imperium (M/41)
Wilbur Ede loses some of their power base.
Hugo Walters Contact 2 2 0 1 Solomani, Imperium (M/25)
Hugo Walters's influence is diminished.
Earl Pabst Contact 3 1 3 1 Solomani, Imperium (M/74)
Joseph Cameron Contact 2 1 1 0 Happrhani (M/27)
Dzoelldhueakskorr Erz Contact 2 2 1 0 Vargr, Imperium (F/49)
Roswell Cruz Enemy 0 2 0 4 Solomani, Imperium (M/67)
Roswell Cruz was ruined by misfortune caused by the character.
Gregory Gilbert Rival 0 4 1 2 Solomani, Imperium (M/34)
Relationship becomes more moderate. Enemy becomes a rival.
Gregory Gilbert is in prison or otherwise trapped somewhere.
Edd Matthews Enemy 0 2 6 2 Trexen (M/23)
Johnni Henderson Enemy 0 3 2 5 Florian (M/55)
Lilla Bell Ally 3 0 1 3 Solomani, Imperium (F/20)
Lilla Bell’s relationships have begun to affect the character.
Kathy Matthews Contact 2 1 0 4 Tapazmal (F/27)
Kathy Matthews is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Henry Nelson's ship is damaged, and Henry Nelson have to hitch-hike Henry Nelson's way back across the stars to the nearest scout base.
1 20 Gain 6 Contacts. Gain 1 Enemies.
2 20 Failed to qualify for Flight (Navy).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Go undercover to investigate an enemy.
2 22 A revolution, attack or other unusual event throws Henry Nelson's life into chaos, forcing Henry Nelson to leave the planet.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 27 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 27 Became a Citizen (Worker).
4 28 Moved to a new world.
5 31 Continued as Citizen (Worker).
5 35 Henry Nelson gain experience in a technical field as a computer operator or surveyor.
6 35 Continued as Citizen (Worker).
6 38 Advanced training in a specialist field.
7 39 Continued as Citizen (Worker).
7 40 Life ruined by a criminal gang. Gain the gang as an Enemy
8 40 Became a Drifter (Wanderer).
8 42 Betrayed by a friend. One of Henry Nelson's Contacts or Allies betrays Henry Nelson, ending Henry Nelson's career. That Contact or Ally becomes a Rival or Enemy.
9 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 43 Henry Nelson is sent to a new community or parish to preach The Word among the poor.
10 46 Continued as Believer (Mainstream Believer).
10 49 Someone more charismatic but less devout than Henry Nelson has become Henry Nelson's superior.
10 50 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Believer (Mainstream Believer).
11 53 Henry Nelson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Continued as Believer (Mainstream Believer).
12 57 Henry Nelson faith is shaken.
12 58 Forced to muster out.
13 58 Aging Crisis. Owe 40,000 for medical bills.
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